Fire Archangel (Velajuel)
Awakened Name: Velajuel
Velajuel has a very high base Defence. Although his base HP is only at 10k, Velajuel is still a good tank because of his high defence of 790. Although he doesn’t have any healing ability, he got a cleansing skill which generally compensates for his shortcomings. He is a perfect tank support monster. Because of his impressive skills, he is very helpful in farming dungeons especially Dragon.
His first skill basically attacks an enemy with a 75% chance to remove a beneficial effects. This is almost identical to that of Belladeon it’s just that this one is better because it is on basic skills and higher chance. It is worth to note that this damage output of this skill is scaled through Max Defence.
His second skill deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. This skill is kinda lame however given that the damage output of this skill is scaled through Defence, it is considerably good.
Ariel first and second skill is already make him awesome, his third skill makes him perfect. Basically his third skill removes all harmful effects on all allies, granting them immunity for 3 turns, and increasing the Attack Bar by 30%. The cleansing ability is quite good in running Raids and Dungeons however the attack bar increase is pretty rare and awesome.
Rune him right and you would be able to run Giant and Dragon at ease. Always make sure to make his resistance high. Anyways it wouldn’t hurt him much even if you take slot 6 to be resistance because his base defence is already high. Rune him Violent/Endure with Defence on slot 2, 4 and 6. Revenge is also an alternative for him to remove more beneficial effects to the enemy. Make sure to get accuracy on sub for him to be effective in removing beneficial effects but don’t make this as priority. Violent/Blade (DEF/CD/DEF) is also an option if you opt to make him a damager.
Don’t get me wrong in recommending Violent, you can also use Energy and Guard runes and he should be fine. Full energy and HP would also be reasonable if you don’t have violent yet.
So where you can use Velajuel?
His skills would be helpful everywhere most importantly in Dungeons.
Good Support Monster
Stats(max level 6 ★)
|HP Stats @ max level 6 ★||10050|
|ATK Stats @ max level 6 ★||681|
|DEF Stats @ max level 6 ★||790|
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime turn -1
Removes all harmful effects on all allies, granting them immunity for 3 turns, and increasing the Attack Bar by 30%. (Reusable in 6 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime turn -1
|Fourth Skill||Velajuel Leader Skill: Increases the HP of ally monsters with Fire attribute by 50%.|
|Awakened Bonus||Increases Critical Rate by 15%|
Temple of Wishes
Rich Man's Build - Violent/Revenge(DEF/DEF/DEF)
Tank Damager - Rage/Blade(DEF/CD/DEF)
Pros - Tank. Healing skill, immunity buff, attack bar increase
Cons - He hits like a 5 year old