- Monster Index
- Monster
- Water Pixie (Kacey)
Water Pixie (Kacey)


-
Name: Pixie
-
Awakened Name: Kacey
-
Grade: ★★
-
Type: Support
-
Affinity: Water
-
Good/Food: Food
Kacey as irresistible as she maybe, don’t get tempted to build her. She is no shannon. The skill of Kacey is not just enough for her to be a good support. First and second skill have good debuff, but I don’t know what are they thinking on putting an attack skill as her 3rd skill. Considering that she is a support monster and because she is a natural born 2 star she is squishy. In order to make use of natural born 2 star monsters, all skills must be helpful on the team otherwise they are useless which is the case for Kacey. If the 3rd skill is only a heal or maybe attack speed buff, she is fantastic but her skill as it is, she is food.
If you are of no choice building her, you can rune her with despair/Energy(ATK/ATK/Accuracy) this to make sure to land more debuffs while inflicting some damage. Because she got a nice speed, you can also invest in SPD on slot 2.
Don’t forget to save one on your storage because Kacey is a fusion material for Wind Vampire.
So where you can use Kacey?
In early game you can use her as crowd control monster in the arena offence and defence. You can use her also in scenarios, anyways she got a decent HP pool considering that she is a 2 star and she got some crowd control skill. She will be helpful in early game but it won’t work at mid game.
Final Verdict:
Food. Good @ early game.
Monster Info
Stats(max level 6 ★)
HP Stats @ max level 6 ★ | 9225 |
ATK Stats @ max level 6 ★ | 549 |
DEF Stats @ max level 6 ★ | 483 |
SPD | 111 |
Skills
First Skill |
Spirit Ball Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns. - Lv.2 Damage +5% - Lv.3 Damage +5% - Lv.4 Harmful Effect Rate +5% - Lv.5 Damage +10% - Lv.6 Harmful Effect Rate +10% - Lv.7 Damage +10% - Lv.8 Harmful Effect Rate +10% |
Second Skill |
Decelerate Attacks all enemies, decreasing their Attack Speed for 2 turns with an 80% chance on each target. (Reusable in 4 turns) - Lv.2 Damage +10% - Lv.3 Harmful Effect Rate +10% - Lv.4 Damage +10% - Lv.5 Harmful Effect Rate +10% - Lv.6 Cooltime Turn -1 |
Third Skill |
Shooting Star (Awakened) Summons shooting stars that attack all enemies randomly. The inflicted damage increases if the same target gets hit again. (Reusable in 5 turns) - Lv.2 Damage +5% - Lv.3 Damage +10% - Lv.4 Damage +10% - Lv.5 Cooltime Turn -1 |
Awakened Bonus | New Skill [Shooting Star] |
Summon From
Source |
Unknown Scroll Social Summon Secret Dungeon Magic Shop |
Rune Recommendations
Runes |
Despair/Focus (SPD/HP/ACC) Swift Energy (SPD/HP/ACC) |
Feedback
Personal |
Pros - Support Buff, Easy to max skill, Cons - Squishy |