- Monster Index
- Wind Yeti (Rakaja)
Wind Yeti (Rakaja)
Awakened Name: Rakaja
Rakaja has a medicore base HP however he makes up of it by having a decent defence. Rakaja is one of the few natural born 3 star because of his decent healing skill. His third skill heals all allies by 10% multiplied by how many allies are currently alive. So let’s say he had 4 surviving allies then he will heal 40% to all. That would be very helpful especially in Dungeon.
His first skill basically attacks the enemy 2 times and with 80 % chance @max skills of inflicting an attack speed debuff. Dont expect much damage on this skill because it will be very low.
The second skill attacks the enemy with 2 fast punches, each punch having a 50% chance to stun the enemy for 1 turn. This skill can be used every 2 turns @max skills.
Because of his multi hit attacks, he is a desirable monster to farm necropolis. If you to this path rune him with Violent/Revenge(HP/DEF/Accuracy) and he will be a beast.
So where you can use Rakaja?
Rakaja can be used in the arena especially as defence, toa, faimon farming, giant,dragon, and necropolis dungeons.
Very Good Monster.
Stats(max level 6 ★)
|HP Stats @ max level 6 ★||8235|
|ATK Stats @ max level 6 ★||483|
|DEF Stats @ max level 6 ★||615|
Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy's Attack Speed for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +20%
Attacks the enemy with 2 fast punches, each punch having a 30% chance to stun the enemy for 1 turn. (Reusable in 3 turns)
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Cooltime Turn -1
Recovers all ally HP in proportion to the number of surviving allies. (Reusable in 5 turns)
- Lv.2 Recovery +10%
- Lv.3 Recovery +10%
- Lv.4 Cooldown Turn -1
- Lv.5 Cooldown Turn -1
|Awakened Bonus||New skill - [Synergy]|
Speedy - Swift/Guard(SPD/HP/Def)
Extra Turn - Violent/Revenge(SPD/HP/Def)
Pros - Healing skill with high recovery.
Cons - Hit like a 5 year old