- Monster Index
- Monster
- Dark Hollyberry Cookie
Dark Hollyberry Cookie



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Name: Light Hollyberry Cookie
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Awakened Name: Hollyberry Cookie
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Grade: ★★★★★
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Type: Defense
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Affinity: Light
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Good/Food: Good
The Dark Hollyberry Cookie monster 3rd skill will deal an AOE damage which is scaled with Defense. This skill will also do a Defense debuff on all enemies. This skill is particularly useful because of the debuff. To take advantage of this skill, it must be paired with a monster that can remove buffs on enemies.
Sound the charge will remove one harmful effect granted on all allies and increases their attack bar by 15% each. It’s a cleanser plus attack bar buffer skill. Although the added attack bar is not much, it’s very helpful as monster with attack bar buffer is very rare.
First skill is a standard skill of all the Hollyberry Cookie which will provoke the enemy and the damage is scaled up by its max defence. The provoke effect is a perfect skill as being a support type, this monster is built as tanky as possible.
So where you can use Hollyberry Cookie?
Definitely can be used in TOA, arena, siege. This will be a huge tactical monster in RTA and Siege because of its tankiness and AOE debuff plus the attack bar increase of it’s second skill.
Final Verdict:
S Grade monster.
Monster Info
Stats(max level 6 ★)
HP Stats @ max level 6 ★ | 10050 |
ATK Stats @ max level 6 ★ | 659 |
DEF Stats @ max level 6 ★ | 812 |
SPD | 101 |
Skills
First Skill |
Shield Bash Attacks the enemy to provoke for 1 turn with 50% chance. This attack will deal more damage according to your Defence. - Lv.2 Damage +5% - Lv.3 Damage +5% - Lv.4 Harmful Effect Rate +5% - Lv.5 Harmful Effect Rate +10% - Lv.6 Damage +15% - Lv.7 Harmful Effect Rate +15% |
Second Skill |
Sound the Charge Removes one harmful effect granted on all allies and increases their attack bar by 15% each. (Reusable in 5 turns) - Lv.2 Cooltime Turn -1 - Lv.3 Cooltime Turn -1 |
Third Skill |
Dragonslayer Shield Attacks all enemies to deal damage proportionate to your Defense and decreases their Defense for 2 turns. (Reusable in 5 turns) - Lv.2 Damage +20% - Lv.3 Cooltime Turn -1 |
Fourth Skill | Leader Skill: Increases the defence of ally monsters with Dark Attribute by 50%. |
Summon From
Source |
Light and Darkness Scroll Legendary All-Attribute Scroll |
Rune Recommendations
Runes |
Best to use Violent then pump with the following order of attributes DEF > SPD > HP > ACCU > RESISTANCE It's not necessary to use 4 rune combination. 2 rune combination will also work. Get it tankier as much as possible. |
Feedback
Personal |
Pros - Natural 5 star with hig base stats. Damage is scaled to defense. High Damage Output. Easy to rune. AOE Defense Debuff. Cons - Element specific leader skill. Weak against ignore Defense attack. |