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Fire Pixie (Tatu)

Fire Pixie (Tatu)
Attribute: Fire
Category: Monster
  • Name: Pixie
  • Awakened Name: Tatu
  • Grade: ★★
  • Type: Attack
  • Affinity: Fire
  • Good/Food: Food

Our Rating

The overall rating is based on review by our experts

3.4
  • World Arena 5 / 10
  • Arena 6 / 10
  • Giant Dungeon 3 / 10
  • Dragon Dungeon 4 / 10
  • Necropolis 4 / 10
  • TOA 3 / 10
  • Rift Raid 4 / 10
  • Siege Battle 6 / 10

This little lady had some tricks on her sleeve but personally I would rather prefer to build shannon than her. Tatu’s base HP and defence is really low. She is very very squishy. However with her attack power of 736 and with base speed of 111 make her a decent attacker at early game.

Tatu’s first skill basically attacks an enemy with a 75% chance inflict a glancing hit debuff to the enemy. This is pretty much identical to the first skill also of shannon. It will not deal much damage but her glancing hit debuff is awesome.

Meanwhile, Tatu’s second skill attacks an enemy and inflicts a 3 turn continuous damage. 3 turn DOT and with 100% chance is decent. What makes this skill worthwhile is, it can be used every 2 turns @max skills. That’s huge advantage.

Her third skill compliments her second skill. Basically the third skill inflicts a great deal of damage to the enemy blowing up the Continuous Damage effects on the enemy. The inflicted damage increases by 50% for each effect. A couple of continuous damage on the boss would definitely hurt.

Pair her with Baretta, Walter, orochi and they will be deadly.

I would recommend to rune her with Rage/Blade with attack % on slot 2 and 4 while on slot 6, use Critical Damage %. Get as much critical rate on substats.

So where you can use Tatu?

She is good during early game. You can use her to clear early dungeons and scenario stages.

Final Verdict:

Food.

Monster Info

Stats(max level 6 ★)

HP Stats @ max level 6 ★ 6750
ATK Stats @ max level 6 ★ 736
DEF Stats @ max level 6 ★ 461
SPD 111

Skills

First Skill Spirit Ball
Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +10%
Second Skill Ignite
Attacks the enemy with a burning flame, inflicting Continuous Damage for 3 turns. (Reusable in 3 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Third Skill Incinerate (Awakened)
Inflicts great damage by blowing up the Continuous Damage effects on the enemy. The inflicted damage increases by 50% for each effect. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Awakened Bonus New Skill [Shooting Star]

Summon From

Source Unknown Scroll
Social Summon
Secret Dungeon
Magic Shop

Rune Recommendations

Runes Speedy - Swift/Focus(SPD/ATK/ATK)
Speedy Debuffer - Swift/Focus(SPD/ATK/Accuracy)
Nuker - Rage/Blade(ATK/CD/ATK)

Feedback

Personal Pros - Insane Damage of 3rd Skill
Cons - Squishy

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