- Monster Index
- Monster
- Fire Sylph (Baretta)
Fire Sylph (Baretta)
-
Name: Sylph
-
Awakened Name: Baretta
-
Grade: ★★★★
-
Type: Attack
-
Affinity: Fire
-
Good/Food: Good, Fusion Material
Baretta being one of the monsters that can be fused is a good monster for starters. Depending on the purpose you can rune her differently. If you want to utilize her 3rd skill, use despair and focus and you could never go wrong. If you opt use despair/focus, personally i would put ATK/HP/ACC. The HP is necessary for her to survive Giant B8 and Dragon B10. I would even think of putting on slot 2 as SPD to make it hit more and incur more DOT.
For Baretta to be a good arena offence, I would suggest use Rage/Blade(ATK/CD/ATK). Baretta would really hit hard with this runes. The first skill of Baretta grants additional 30% crit once it hits critical. So in order to maximize this skill, get as much Critical Rate % from substats. Since Baretta has a decent base HP, make sure to get much HP% too from substats. The additional DOT that can be inflicted on her third skill will just be a bonus on this build.
You can also rune Baretta for Crowd Control capability. Having a third skill that grants DOT and it’s AOE, definitely you need a high Accuracy to maximize it’s potential. To further leverage on the high accuracy setup, you can put Despair too. Imagine the damage the opponent will suffer on this setup. 2 turns DOT, and on all target and the possibility of getting stunned will make the enemy run for their lives. I recommend to use Despair/Focus(SPD/HP/ACC) or you can put ATK too on 4th slot.
Final Verdict
Very Good Monster
Monster Info
Stats(max level 6 ★)
HP Stats @ max level 6 ★ | 11216 |
ATK Stats @ max level 6 ★ | 680 |
DEF Stats @ max level 6 ★ | 549 |
SPD | 105 |
Skills
First Skill |
Spirit Throw Throws a small spirit at the enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit. - Lv.2 Damage +5% - Lv.3 Damage +10% - Lv.4 Damage +10% |
Second Skill |
Turbulence Compresses the air around the enemy, causing turbulence which sets their Attack Bar to 0. (Reusable in 4 turns) - Lv.2 Damage +10% - Lv.3 Damage +10% - Lv.4 Damage +10% - Lv.4 Cooltime Turn -1 |
Third Skill |
Phoenix’s Fury Summons a Phoenix to breathe fire on all enemies and inflicts Continuous Damage for 3 turns. (Reusable in 5 turns) - Lv.2 Damage +10% - Lv.3 Damage +10% - Lv.4 Cooltime Turn -1 |
Fourth Skill |
Baretta Leader Skill - Increases the Attack Speed of ally monsters by 19%. |
Awakened Bonus | Phoenix's Fury upgrade (Inflicts 2 Continuous Damage) |
Summon From
Source |
Mystical Scroll Legendary Scroll Mystical Summon Fire Scroll Fusion Hexagram |
Rune Recommendations
Runes |
Speedy DPS - Swift/Focus(SPD/CR/ATK) Damager - Fatal/Blade(ATK/CD/ATK) or Blade/Rage(ATK/CD/ATK) Crowd Control - Despair/Focus(ATK/CD/ACC) |
Feedback
Personal |
Pros - Crowd Control, High Speed, Great Leader Skill, Can be used in Giant B8 and Dragon B10. Good Second Skill. Cons - 3rd skill is aoe, cannot inflict much damage on single monster. |
User Reviews
-
Good Monster
Rune here with Despair/Focus and she is insanely good. Very very helpful in both Dungeon and TOA.