Wind Dragon (Jamire)
Awakened Name: Jamire
Jamire has a very high base HP and Defence. However his attack is not that high but pretty decent. First skill is just a basic attack while his second skill will inflict a very high damage to the enemy because it is scaled by the MAX hp of the enemy. Seems like the second skill is identical to that of Sigmarus.
Don’t get disappointed on this guy’s skills and stats, his third skill is super awesome. It generally resets all the skills of allies and yourself. Imagine, attack firs with the AOE of Sigmarus, and then the AOE of Jun(Fire samurai), furthermore hit it with Lushen Amputation Magic. After throwing all these powerful aoe, you reset them all again using Jamire Illusion of Time. That would be devastating. Nobody will survive such onslaught.
So where you can use Jamire?
His damage output make him ideal as an arena offence and defence. You can use him also on giant and dragons.
Awesome Support Monster
Stats(max level 6 ★)
|HP Stats @ max level 6 ★||10710|
|ATK Stats @ max level 6 ★||714|
|DEF Stats @ max level 6 ★||714|
Shoots a Lightning arrow at the enemy.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +15%
Inflicts damage proportionate to the enemy's MAX HP and decreases the Attack Power for 2 turns with a 40% chance. Enemies around the target enemy will also suffer additional damage. (Reusable in 3 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +20%
Illusion of Time
Makes the skills of all allies available. Illusion of Time is not affected by effects related to the cooltime. (Reusable in 7 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
|Fourth Skill||Jamire Leader Skill: Increases the Attack Speed of ally monsters by 24%.|
|Awakened Bonus||Increases Attack Speed by 15|
Temple of Wishes
Speedy Support - Swift/Energy (Speed/ATK/HP)
Support Attacker - Fatal/Energy(ATK/ATK/ATK)
Pros - Balance stats, speed leader, high speed
Cons - long cooldown