Wind Anubis (Iunu)
Awakened Name: Iunu
Iunu is a balance type monster same as Avaris. Avaris and Iunu got almost identical base stats and skills but they only differ on their third skill.
Although his main type is Attack, his base attack is not that high. He might not have the best base stats but he got impressive set of skills. Let’s take a look on each skills so we would know how to make use of him properly.
His first skill is a multi attack that has 50% chance @max skills to disturb the enemy’s HP for 2 turns. Statistically, this skill guaranteed a HP disturb debuff not unless it is resisted. This skill is a standard skill for all Anubis.
The second skill is also a multi a hit which basically attack the enemy 3 times with each attack having a 50% chance to receive a Branding effect for 2 turns. The damage increases as the enemy’s HP becomes lower.
Iunu’s first skill and second skill makes him an ideal attack monster in running Necropolis.
His third skill is a passive skill that revives with 30% HP at the moment of death, with a fully charged Attack Bar. Additionally, the Attack Power increased for 2 turns as well.
So where you can use Iunu?
He can be used anywhere because of his useful skills. Particulary he is good in running Necropolis Dungeon because he got multi-hit skills.
Stats(max level 6 ★)
|HP Stats @ max level 6 ★||9225|
|ATK Stats @ max level 6 ★||736|
|DEF Stats @ max level 6 ★||626|
Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +15%
Brand of Hell
Attacks the enemy three times, with each attack having a 50% chance to receive a Branding effect for 2 turns. The damage increases as the enemy's HP becomes lower. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Underworld King's Return (Passive)
Revives with 30% HP at the moment of death, with a fully charged Attack Bar. Additionally, the Attack Power increased for 2 turns as well. [Automatic Effect] (Reusable in 10 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
- Lv.4 Cooltime Turn -1
|Fourth Skill||Leader Skill (Awakened): Increases the Accuracy of ally monsters Guild Battles by 40%.|
|Awakened Bonus||Leader Skill: The Accuracy of ally monsters is increased by 40% in Guild Battles.|
Temple of Wishes
|Runes||Extra Turn - Violent/Revenge (ATK/CD/ATK)|
Pros - Multi hit skills
Cons - Balanced stats