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Water Epikion Priest (Rina)

Water Epikion Priest (Rina)
Attribute: Water
Category: Monster
  • Name: Epikion Priest
  • Awakened Name: Rina
  • Grade: ★★★
  • Type: Support
  • Affinity: Water
  • Good/Food: Good

Our Rating

The overall rating is based on review by our experts

  • World Arena 5 / 10
  • Arena 6 / 10
  • Giant Dungeon 8 / 10
  • Dragon Dungeon 7 / 10
  • Necropolis 7 / 10
  • TOA 7 / 10
  • Rift Raid 8 / 10
  • Siege Battle 6 / 10

Michelle is one of the best support monster you can have in summoner’s war. She is really annoying in the arena actually because of her shield. Rina is a natural enemy of nukers as they are build mostly with high critical rate and rina’s shield would become handy on this case. The shield is 20% of your Max HP thus it is imperative to increase your max HP as high as possible.

The only problem of Rina’s shield is she is not protected to debuff. The only way you can kill her is to inflict a defence debuff on her. To counter it, Rina must be built with High resistance and she becomes indestructible. With the coming of light inugami(belladeon) as popular monster, Rina’s rendered to be useless now.

If you intend to make use of her, I suggest building her with Energy/Energy/Endure(HP/HP/HP). This is to make sure she got high HP and high resistance.

So where you can use Rina?

You can use Rina as a healer in dungeons and scenarios, most importantly guild war and arena as defence. She can also be used as a farmer in Faimon though that would be so slow.

Final Verdict:

Good Monster

Monster Info

Stats(max level 6 ★)

HP Stats @ max level 6 ★ 10710
ATK Stats @ max level 6 ★ 439
DEF Stats @ max level 6 ★ 659
SPD 96


First Skill Absorb Mana
Inflicts damage proportionate to your MAX HP and recovers by 30% of the inflicted damage as HP.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +5%
- Lv.7 Damage +10%
Second Skill Fill
Recovers the HP of the 2 allies with the lowest HP by 25% and 15%. (Reusable in 4 turns)
- Lv.2 Recovery +10%
- Lv.3 Recovery +10%
- Lv.4 Recovery +10%
- Lv.5 Cooltime Turn -1
Third Skill Mana Shield (Passive)
Acquires a shield that equals to 20% of your MAX HP for 2 turns when you're attacked with a Critical Hit. [Automatic Effect]
- Lv.2 Shield +10%
- Lv.3 Shield +10%
- Lv.4 Shield +10%
Awakened Bonus Increases Resistance by 25%

Summon From

Source Unknown Scroll
Social Summon
Mystical Scroll
Mystical Summon
Water Scroll
Legendary Scroll

Rune Recommendations

Runes Energ/Energy/Endure(HP/HP/HP)


Personal Pros - Tanky, Healing skills, Shield
Cons - slow

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