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Wind Death Knight (Briand)

Wind Death Knight (Briand)
Attribute: Wind
Category: Monster
  • Name: Death Knight
  • Awakened Name: Briand
  • Grade: ★★★★
  • Type: HP
  • Affinity: Wind
  • Good/Food: Good

Our Rating

The overall rating is based on review by our experts

  • World Arena 5 / 10
  • Arena 6 / 10
  • Giant Dungeon 10 / 10
  • Dragon Dungeon 8 / 10
  • Necropolis 9 / 10
  • TOA 10 / 10
  • Rift Raid 10 / 10
  • Siege Battle 6 / 10

Briand got one hell of base stats. His HP at max level 40 awakened is a whooping 12840. It’s already comparable to natural born 5* monsters. He is suitable as tank support. He can revive as well which is damn awesome. You got a support that won’t die easily that can revive as well, how cool is that.

Best rune for her is Energy/Endure/Revenge(HP/HP/Resistance). Why energy and 2 slots HP? This is to make him tankier. Full energy and full HP could also work however, you will have a problem with stun and defence break. So Endure set and Resistance will protect him from debuff. The revenge is for him to use more his 1st skill which renders a debuff that prevents healing.

So where you can use Briand?

His HP base stat him ideal as an arena offence and defence. You can use him also on giant and dragons taking into consideration his tankiness and revive.

Final Verdict:

Awesome Monster. Pair him with chasun to make the life of the attacker harder.

Monster Info

Stats(max level 6 ★)

HP Stats @ max level 6 ★ 12840
ATK Stats @ max level 6 ★ 527
DEF Stats @ max level 6 ★ 593
SPD 116


First Skill Deadly Blow
Unleashes a fatal blow on an enemy, disturbing the target's HP recovery for 2 turns with a 50% chance.
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Second Skill Deadly Wave
Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 4 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Third Skill Supply
Revives a dead ally and evens out the HP ratio of all allies. (Reusable in 8 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Awakened Bonus Increases Attack Speed by 15

Summon From

Source Mystical Scroll
Mystical Summon
Temple of Wishes
Wind Scroll
Legendary Scroll

Rune Recommendations

Runes Tank - Energy/Endure/Energy(HP/HP/Resistance)
Debuff Tank - Energy/Endure/Revenger(HP/HP/Resistance)


Personal Pros - Very High HP suitable for tank and can revive. First skill can disturb HP recovery
Cons - Long Cooldown of 3rd skill.

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