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Water Martical Cat (Mina)

Water Martical Cat (Mina)
Attribute: Water
Category: Monster
  • Name: Martical Cat
  • Awakened Name: Mina
  • Grade: ★★★
  • Type: Attack
  • Affinity: Water
  • Good/Food: Food

Our Rating

The overall rating is based on review by our experts

6.1
  • World Arena 5 / 10
  • Arena 6 / 10
  • Giant Dungeon 5 / 10
  • Dragon Dungeon 5 / 10
  • Necropolis 8 / 10
  • TOA 7 / 10
  • Rift Raid 6 / 10
  • Siege Battle 6 / 10

Mina looks cool but her base stats is quite disappointing except for her base speed of 119 if you awakened her. She will be a very good monster at early game. However if you reach at mid game, she will be useless because she doesn’t hit hard nor has exception support skills except for some stun once in a while.

I would suggest to keep her 5* only and would probably help to clear out dungeons and can be your primary attacker. This is only at early game. She will die easily at mid game.

Early game you can rune her with Fatal/Blade with attack % on slot 4 and 6, while on slot 4 it is recommended to put Critical Damage %. Fatal to additional damage to her while Blade for her to throw more critical attack. If it so happened that you really want to use her late game, you can rune her with Violent/Revenge(SPD/CD/ATK) for additional turns.

So where you can use Mina?

You can use him in arena and toa in early game because she hits pretty hard. But once you get more natural born 4 star monsters she will be useless.

Final Verdict:

Good @early game. Food on late game.

Monster Info

Stats(max level 6 ★)

HP Stats @ max level 6 ★ 7905
ATK Stats @ max level 6 ★ 790
DEF Stats @ max level 6 ★ 494
SPD 119

Skills

First Skill Energy Punch
Attacks with a spinning punch and stuns the enemy for 1 turn with a 25% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
Second Skill Chain Attack
Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
Third Skill Head to Head (Passive)
Increases the chances of attacking with a Critical Hit by 50% if the enemy has no Harmful effects on them. [Automatic Effect]
Fourth Skill Mina Leader Skill: Increases the Critical Rate of ally monsters in Guild Battles by 16%.
Awakened Bonus Increases Attack Speed by 15

Summon From

Source Unknown Scroll
Mystical Scroll
Mystical Summon
Social Summon
Guild Shop

Rune Recommendations

Runes Early Game - Fatal/Blade(ATK/CD/ATK)
Mid Game - Swift/Blade(SPD/CD/ATK)
Late Game - Violent/Revenge(SPD/CD/ATK)

Feedback

Personal Pros - Fast
Cons - Low base stats

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